Okay, got it so they will write out the assets in a normal format. Will add other write commands in alittle bit to make it fit my intergrating format so we can have people edit the Q3 in pieces and have a central location to put it all back together.
I have it so it wrote out all the assets for the images, now to get alittle utility written to pack that with the images, rewrite the asset numbers, and make a reference table.
The a utility to walk the Q3 pulling out the trees of assets for each section (the named parts that are the scenes). Then probably pack the trees together logically so they can be edited together. (e.q. all tactical UI for Klingon would be either grouped into one file, or grouped in a subfolder)
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