Got the basic one running now. Will have to add 8 bit support and transparency support.
SFC Q3 Updates
This is a little blog to keep track of what is happening on my little trek down the Q3. Working to make it expandable and modifiable.
Tuesday, June 14, 2011
Monday, June 13, 2011
Encoder
Got a base level Encoder done. It takes a BMP and turns it into a compressed image for the Q3.
Almost
Well, got most of the RLE done. Just a couple more little things to go.
Should be able to get the new splash page for SFC:CE done today. Shhh.
RLE
Gawd, how did I do the RLE encoding the first.time I programmed it almost a year and a half ago. Grrr, couldn't get back off my dead machine.
Wednesday, May 11, 2011
Friday, May 6, 2011
my bad
Well, they do it the same. Had a minor brain fart and was looking for the assets in a stupid way, used FCA_ when should have used just FCA some of the assets use FCA as the end of the name, other it has an appended ending that uses the underscore
Thursday, May 5, 2011
something I didn't expect
They have a difference in how they show the ships between OP and EAW. I had figured they would have used all the same data section. But it seems they use a smaller set of pieces.
So back to a sector editor and dig and find out how many chunks are used for each ship, at the short glance I took it looks like they don't use any other race specific pieces, just the original ones for the base race. Will know more in a few hours as I did through the Q3 and some other files I have.
So back to a sector editor and dig and find out how many chunks are used for each ship, at the short glance I took it looks like they don't use any other race specific pieces, just the original ones for the base race. Will know more in a few hours as I did through the Q3 and some other files I have.
Subscribe to:
Posts (Atom)