Saturday, September 24, 2016

Path for me.

Well, didn't like the new VS. Going to work in Code::Blocks to start with.

For my reference. I have decided to rewrite the code overall. Meaning. I am starting a whole new project starting TDD. Then as I go I will follow the old code and rewrite it under tests  since trying to put tests around code that doesn't compile really doesn't work.

Also when I get to the game code will migrate it off windows to cross platform base so will compile for more machines.

When I get to it I will also have to figure out what to do for multi-player since parts are not supported now. But that is later.

Tuesday, February 2, 2016

Slow. It is a wonder at how chappy I coded the first time. Translating, updating, and trying to write good code this time. Will be working on some side stuff just to get in the swing of how to code proper again, as I relearn what I knew years ago about this Q3 stuff. Amazing how fast it leaves your mind.

Tuesday, January 26, 2016

Still have issue getting it to compile under VS2015. I see three options. 1. Install and go back to VS6.0 2. Install and go back to VS2012 3. Stay with VS2015 and rework code. I am looking at doing option three. I will write tests based on the current code and write new code to make those tests pass. Results should be code that is functionally the same as old code, but compiles under VS2015. Let's see how this works for just the Q3.

Monday, January 4, 2016

So I installed VS2015 on my machine. Took forever to install. Then last night I figure I have some time to program some. But guess what. VS2015 doesn't install C++ in the standard install. Thus I had to go in and do an update install to put C++ and git into the IDE. Three hours later, it still wasn't done updating, so programming day was a waste.