Wednesday, February 16, 2011

QUIL

I was hoping QUIL would be a nicer thing, but it looks like an assembler style opcode so far. Will have to write out the code and a dump of the interpreter to see how it reads it. Then see if we really will need this stuff, or if a Lua script would be better to embed in the game so we can make easier changes.

I am hoping for the Lua actually, it has other uses I hope for, including changing weapons and other parts so they fire Lua scripts so we can make it tighter in the code side, and easier to add new things. (farther down the road, sort of a pipe dream).

Right now the main thing is to get the QUIL figured out so we can add in new functions to the UI. So many things OP had that EAW doesn't so much, much to add back in .

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